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Every World. Story. Chapter. Word.

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19 worlds · 32 volumes · 545 chapters · 75+ hours of reading
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  • ✱ Exclusive worlds with lore, maps, and extras
  • ✱ 2+ new stories and chapters weekly
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What You Unlock

01

World · 3 volumes

Hollowed

Some people are born without something — no soul, no inner life, just a perfect replica of human emotion. They smile when you smile. They grieve when you grieve. They never slip up. Society has developed tests to identify them and institutions to deal with them. The Hollowed are considered dangerous. Not because they've done anything, but because of what they might do.

02

World · 2 volumes

Sharing Location

Mark Kessler is the kind of man you'd hand your spare key. He makes lemon chicken every other Wednesday. He kisses his wife on the forehead at 6:15 every morning, and his little blue dot goes straight to the office.

His brother Rob is the one everybody worries about. Good weeks and bad weeks, in and out of Brook Hollow up in Frederick. Mark always drives out to see him.

Their mother Carol raised her boys in a brick house in Towson. She was very particular. The celery went in before the onions, and the pictures went on the wall exactly where she said.

Every story here happens somewhere around the Kesslers.

A wife who got up to pee at two in the morning. The retired mailman across the street with the iPad his son set up. A night nurse, a landlord, a desk clerk at a motel off the turnpike.

Each of them notices one small thing about the Kessler boys that doesn't add up.

A second phone on the account. The same shirt in two closets. A man who waves every morning, when he used to only nod.

You can read them in any order. Everybody's looking at the same family from a different window, and every window shows a different piece of the house.

Mark's at the office right now. His dot says so.

03

World · 1 volume

Arriving Today

Amy Kowalski lost a year and a half of her life in a car crash on the East Beltline. Everybody she loves has been very nice about it.

Her husband Brian writes the day on a yellow sticky note every morning and leaves it on the coffee maker. He learned her physical therapy off YouTube. He bought a quiet house in Spring Lake while she was still in rehab, so she'd have somewhere to come home to.

Then the post office emails her a picture of a letter that's on its way. It's addressed to her, in her own handwriting. The handwriting she lost.

By lunch it's gone, and Brian says the mail was just bills.

Arriving Today runs in real time in the fall of 2026, in a small town on the Michigan lakeshore. The letters come on Thursdays.

04

World · 1 volume

The Obsidian Tavern

There is a tavern you find the way everyone finds it. Suddenly, on a bad night, without quite remembering the walk there. Low beams, a fire that never fully goes out, a drink already half poured by the time you sit down.

The keep's name is Xerves. He came in the front door once, same as you, cold and thirsty and carrying something he couldn't set down. He never quite left.

The front door opens onto the road. The ordinary one, with weather and mud and your own tired feet on it.

The back door does not.

The back door opens onto a different world every time it's unlatched, and never the same one twice. A drowned shore where the dead come back grown and full of you. A city that runs on borrowed light. A stretch of road where nobody can lie. Xerves has stopped asking who decides. He just works the door.

Here's the part that matters.

He notices people. That's the real gift, not the traveling. He clocks the shape of you before you've said a word, and when the back door opens, it doesn't open onto the world you'd have asked for. It opens onto the one you needed. Then he tells you what happened, plain, across the bar, and lets it land.

That's what these stories are. Somebody walks in carrying a thing. The door opens. They come back lighter, or heavier, or changed in a way they can't undo, and Xerves pours one for the road and tells you how it went.

Come in out of the weather sometime. He'll read you before you've finished the first drink, and we'll see which world you needed.

05

World · 1 volume

The Catalog

Somewhere out there is a website that lists things before they happen. You don't find it on your own. Someone tells you about it, a coworker or a friend or a stranger at a party who leans in and says have you heard about this thing, and the person telling you is always further along than they let on. You check it because you're bored or skeptical or both. The first entries are mundane. A traffic light out on the east side. The deli running out of the turkey club by one. You almost close the tab.

Then it gets one right. Then another. Then it gets something right that it shouldn't know, something about you, something nobody knows.

The Catalog is always digital. It lives on the screen you carry closest to your body, the one you check sixty times a day without thinking. It never explains itself. It doesn't converse or respond or acknowledge. It just lists, in plain flat sentences, and the entries are always true. Not close enough. True. The path to them is flexible. The destination is not. You can drive a different route and still end up in the accident from a different direction.

There is no creator to confront and no switch to flip. Every theory you form becomes a trap. It's surveillance doesn't explain how it knows your thoughts. It's an algorithm doesn't explain why it chose you. The human need to understand why is just another thing it can predict.

What makes it horror isn't catastrophe. It's intimacy. The Catalog knows you'll overcook the pasta on Thursday, that you'll pause at the top of the stairs for no reason, that you'll almost call someone and then set the phone down. It knows the shape of your boring, private, unremarkable life, and it hands you tomorrow's version of it each morning like a set of instructions you'll follow without meaning to. Your world starts to shrink around the entries. First you test it. Then you plan around it. Then you obey it. And somewhere along the way the entries stop being ahead of you and start arriving at the same moment as the thought, until you can't tell whether you're reading the Catalog or the Catalog is reading you.

You don't set out to spread it. You just do. That's the last thing it predicts, and it's always right, because being right is the only thing the Catalog has and it has so much of it that it drowns you.

06

World · 1 volume

House of Somnus

Sleep can be pulled out of a body.

A small device against the temple, a soft hum finding your frequency, and an hour of genuine rest becomes a vial of glowing liquid someone else can drink. They get your rest. They get the recovery. And they get fragments of whatever you were dreaming, bleeding into their waking hours for the rest of the day.

Forty years on, it's just an industry. There are licensed farms and street vendors, authenticators who taste the product for a living, brokers and collectors and subscription plans. Blue sleep is cheap and dreamless. Amber, the gold stuff, the sleep of people who are genuinely at peace, sells at auction for thousands, because most people's dreams are mundane or quietly unpleasant and real contentment is rare. There's a class that sells its sleep to survive and wears the exhaustion on its face, and a class that hasn't slept naturally in years and has bought back the hours to spend however it likes.

The horror here is not a monster. It's a system that works exactly as designed, staffed by people who aren't evil, funded by people who aren't thinking about where the product comes from, sustained by people who can't afford to leave. A professional sleeper doing the math on a stipend that never adds up. An authenticator who has seen inside so many strangers she's no longer sure which memories are hers. A retired teacher in an extraction-free town who wakes a little more tired each day and doesn't know why.

Every story follows the commodity. From the body that sleeps to the stranger who buys, from the farm to the market to the collector's vault. Each one is a person you understand and a machine you see more clearly because of them. What the wealthy are really consuming, piece by piece, is the vitality of the people who have nothing left to sell but their rest.

+ 5 more worlds, with new ones landing regularly. Browse all worlds →

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