Full Access
All yours.
17
Worlds
20
Stories
248
Chapters
$9 / month
What You Get
Unlock These Stories
Everafter
Everafter isn't the world you were told about as a child. It's what happens when the storybook closes and reality sets in. When princes turn out to be tyrants, when fairy godmothers demand payment in more than gratitude, and when the magic that saved you might be the same thing that destroys everything you love.
This is a realm where enchantments leave scars, where curses don't break cleanly, and where happy endings are just pretty lies we tell ourselves to sleep better at night. The kingdoms here are built on foundations of old bargains and older blood. Magic doesn't discriminate between hero and villain because those labels were always more complicated than the simple stories suggested.
Farwoken
Lark sleeps at the edge of camp. Every camp. He's done odd jobs in half a dozen settlements along the migration's edge, never staying long enough for anyone to learn his name. He doesn't think there's anything wrong with him. He's just restless. Bad with people. The kind of person who faces east when everyone else faces west, toward the silence that's swallowing the world one settlement at a time.
Then someone learns his name. A tanner named Ren offers him work, a place at the fire, a reason to stop drifting. For the first time in years, Lark thinks about staying. The pull in his chest disagrees.
The territory ahead has never been mapped. The trees grow too tall and the bark is warm to the touch and someone has been cutting notches into the trunks, marking a trail that leads deeper into a world that doesn't follow the rules of the one behind them. Lark isn't the first person to walk this direction. He might be the first one to find out why.
Mudwick
1 in 1,000,000 have the ability of saturation. Here are some of their stories.
Mudwick
Some places just feel different. You've probably noticed it yourself. An old hospital that makes your skin crawl even though you can't see anything wrong. Your grandmother's kitchen that wraps around you like a hug the moment you walk in. A battlefield where the air itself feels heavy with something you can't name.
Most people shrug it off. Practitioners don't have that luxury.
In Mudwick's world, magic isn't about wands or spells or chosen ones destined for greatness. It's simpler than that. And messier. Every intense emotion, every death and birth and heartbreak, every moment when someone felt something deeply leaves a residue behind. That residue soaks into places and objects and the land itself. Centuries of human experience, just sitting there, waiting.
Practitioners are the people who can feel it. They can sense what a place holds. Some of them can draw on it, pulling courage from battlefields or focus from libraries or warmth from family homes. A rare few can do even more.
Eli Lawrence is one of these people, but something's off. They don't read places like everyone else. They read people. Touch someone's hand and feel their buried grief. Lock eyes with a stranger and know their secrets. It's been making their life in small-town Ohio pretty much unbearable.
Then someone shows up with answers. A hidden school in Appalachia called Mudwick. A place to learn control. People who understand.
Sounds great, right? Finally somewhere to belong. Finally people who won't flinch when Eli accidentally knows too much.
But Mudwick has history. The families who run the practitioner world have been doing so for generations, and they didn't get that power by asking nicely. There are students who arrive at Mudwick full of potential and leave hollowed out. There's a woman named Miriam destroying sacred places across the country and everyone says she's dangerous. There are teachers with secrets and alliances that go back decades.
The hidden world isn't some magical escape from the regular one. It's got the same problems. Power concentrated in the hands of people who were born with it. Systems that chew up the vulnerable and spit them out. The question of what you do when you discover the institution that promised to help you might have built itself on extraction and exploitation.
Eli just wanted to stop feeling like a freak. What they found instead was a world where feeling too much might be exactly what someone designed them to do.
Contact
Twelve years ago, aliens showed up offering friendship and free fusion power. We fucked it up so badly they left without even saying goodbye.
Ravi Sharma was fifteen when it happened. Watched their parent lose everything in the aftermath. Grew up knowing humanity had one job (don't be assholes to the visiting aliens) and completely botched it.
Now Ravi's a nobody sensor analyst at a reconstruction facility in Sydney. Boring job. Low pay. Zero respect. Just another face in humanity's ongoing scramble to develop faster-than-light travel so we can track down the Visitors and apologize before they tell the rest of the galaxy we're embarrassing.
Then Ravi finds something in twelve-year-old data. A signal. A test the aliens left behind that we were supposed to discover. A second chance we didn't even know we had.
Problem is, knowing about humanity's do-over and actually pulling it off are very different things.
The test requires cooperation. Real cooperation. The exact thing we catastrophically failed at the first time. And now everyone wants a piece of it. Corporations want to monetize it. Governments want to weaponize it. Terrorists want to destroy it. And Ravi's stuck in the middle trying to solve an alien puzzle designed to prove we've learned something while the whole world demonstrates we absolutely have not.
It turns out saving humanity's reputation is a lot harder when humans are involved.
A story about second chances, reluctant heroes, and whether it's possible to fix a problem when the problem is literally everyone including yourself.
Myth Dawn
Every 7 years a new cycle begins. That gives you another shot at trying it again or deciding it's time to move forward.
Every cycle you repeat means losing more of yourself.
Every time you advance you have a piece of memory taken.
How you spend those 7 years will determine how the next 200 will go.
What do you do?
Become a Member
Subscriber-only stories, exclusive worlds, and early access chapters. New ones every week. This is where the real worldbuilding happens.
Dive Deeper →